About

Gregory R. O'Connor

Since May '09 I have been working at Fuel International on TV Commercials. I have been working primarily as a Modeler but was also invovled in Texturing and some minor Animation.

It's great to work for Fuel, a company who produce high end commercials and film. It's satisfying to be a part of a quality final product.


Gregory R. O'Connor

Location: Sydney, Australia

  • 3D Modeling
  • 3D Layout
  • 3D Previs
  • 2009 - current 3D Modeling and Texturing @ Fuel International
  • 2008 - 2009 3D Modeling, Previs and R&D @ Flying Bark Productions
  • 2004 - 2008 3D Freelance artist
  • 2004 - 2005 Diploma Advance Animation
  • 2003 - 2004 Diploma Interactive Multimedia
  • 2002 - 2004 Cert VI Interactive Multimedia

For full Resume: Please Download Here

Tools

    • Maya
    • Mental Ray
    • Zbrush
    • Mudbox
    • Headus UV Layout
    • 3D Body Paint
    • Deep Paint
    • Photoshop
    • After Effects
    • Flash